How E-Sports Are Becoming a Real Sport?
As video games become an increasing part of our daily lives, so do other spheres of life. Electronic sports events are gathering more and more in the world, gathering thousands of spectators, and the broadcasts of the biggest tournaments draw millions of people to computers and television screens.
In a general sense, sports are a sport whose space is video games. When we talk about a cyberathlete, we are talking about a person who spends quite a bit of their time during the day playing video games, training their skills. A cyber athlete is the same athlete who needs to maintain physical and psychological form in order to achieve the best results during a competition. Unlike traditional athletes, who spend a lot of their training time in nature, in the gym or on the treadmill, cyberathletes fight for prizes in enclosed spaces by fingering their fingers with keyboards, remotes or other gaming tools.
Although sounding controversial, the cyberathlete profession puts tremendous strain on both his body and mind. A 100% accumulation takes nine or more hours a day, and a lack of movement and frequent joint injuries only complicate a career. Due to these difficult conditions, the coaches of the world’s most famous sports teams strive to ensure that their cyberathletes eat properly and take care of their physical condition. Dylan Falco, coach of one of America’s strongest League of Legends teams, has taken the biggest initiative in this area, saying that only fully equipped players will achieve the highest results and prioritize the emotional and physical well-being of the players.
Matches and Tournaments
Although exports have not yet reached the level of basketball or football, the growth over the past couple of years has surprised many critics, with growing numbers in the esports betting sector. This growing interest in sporting events is quite easily explained. The growth of the e-sport industry in the world is the fastest of all modern media, and investment in such tournaments is deductible. The last huge DOTA 2 tournaments, called the International, had a prize pool of more than $20 million.
Professional players in tournaments, who, like basketball players or footballers, for example, are often paid a lot, are also disadvantaged. Not only that, but tournament winners also hand out solid cash prizes, sometimes amounting to several tens of millions of dollars (the largest cash prize pool ever was up to $24 million). Although many athletes are self-taught, more and more attention has been paid to their training in recent years. Back last year, some North American colleges and universities announced that they would provide scholarships to students if they participated in escort-flagged sports tournaments.
The fact that esport is a serious alternative to traditional sports is also proved by the fact that some professionals of traditional sports entering the e-sport market. NBA was the first and set up the NBA 2K League. Players for e-sport teams are selected in the same way as players for traditional basketball teams. In addition, the e-sport teams are partially funded by all 30 NBA teams.